Moon's haunted

By: Adrien Dittrick

*dex 1
*int 1
*oxy 6
*gst 0
*lvl 3
Spend 1 oxy to take 1 action. If u roll 1, gst+=1. If oxy==0,u lose.
*train:if 1D6>3, dex+=1
*explore:if 1D6>3 int+=1
*research:if 1D6>7-int lvl-=1
*retreat:if gst==0, oxy=6 lvl+=1
*shoot:if gst>0&1D6>lvl-dex, gst-=1
*liftoff: if lvl==0, u win!

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