Moon's haunted
By: Adrien Dittrick
*dex 1 *int 1 *oxy 6 *gst 0 *lvl 3 Spend 1 oxy to take 1 action. If u roll 1, gst+=1. If oxy==0,u lose. *train:if 1D6>3, dex+=1 *explore:if 1D6>3 int+=1 *research:if 1D6>7-int lvl-=1 *retreat:if gst==0, oxy=6 lvl+=1 *shoot:if gst>0&1D6>lvl-dex, gst-=1 *liftoff: if lvl==0, u win!